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Popular Data & AI Skills

Data analysis, model workflows, generation, transcription, and knowledge tools.

411verified Agent Skills

Data and AI skills package repeatable analytical and model-assisted workflows. They may transform datasets, generate media, manage agent memory, or connect to specialized AI services. Review model costs, data handling, and API requirements before using them with sensitive inputs.

Top Data & AI Skills

Ranked by their position in the current overall directory snapshot.

#2595

Fixing Motion Performance

Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.

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#2596

Improve Ui

Audit an existing product surface against its own design evidence, identify verified UI problems, and write self-contained implementation plans for another agent. Strictly read-only on product source. Use when asked to review, refine, improve, or clean up an interface without replacing its identity; investigate design-system drift; or prepare a design handoff.

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#2597

Ui Skills Root

Use before UI-related work to select the smallest useful UI Skills context through the ui-skills CLI.

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#2703

Threejs Animation

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

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#2704

Threejs Fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

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#2705

Threejs Geometry

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

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#2706

Threejs Interaction

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

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#2707

Threejs Lighting

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

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#2709

Threejs Materials

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

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#3416

Makepad 2.0 Animation

CRITICAL: Use for Makepad 2.0 animation system. Triggers on: makepad animation, makepad animator, Animator, AnimatorState, hover effect, makepad transition, animation state, Forward, Snap, Loop, ease function, makepad animate, timeline, snap(), default @off, animation group, 动画, 过渡, 悬停效果, 动画状态, 缓动函数

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#3419

Makepad 2.0 Dsl

CRITICAL: Use for Makepad 2.0 DSL syntax and property system. Triggers on: makepad dsl, script_mod!, makepad syntax, makepad property, makepad 2.0 syntax, colon syntax, merge operator, named instance, let binding, mod.widgets, register_widget, script_component, type_default, widgets_internal

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#3421

Makepad 2.0 Layout

CRITICAL: Use for Makepad 2.0 layout system. Triggers on: makepad layout, makepad width, makepad height, makepad flex, makepad flow, makepad padding, makepad margin, makepad spacing, makepad align, makepad sizing, Fill, Fit, Inset, Flow.Down, Flow.Right, ScrollXView, ScrollYView, 布局, 对齐, 间距, 填充, 排版, 滚动视图, 尺寸, 宽度, 高度

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#3422

Makepad 2.0 Migration

CRITICAL: Use for migrating from Makepad 1.x to 2.0. Triggers on: makepad migration, live_design to script_mod, makepad upgrade, makepad 1.x, old syntax, new syntax, makepad breaking changes, makepad 迁移, 旧语法, LiveHook to ScriptHook, apply_over to script_apply_eval, Live to Script, live_design!, angle brackets to curly braces

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#3424

Makepad 2.0 Shaders

CRITICAL: Use for Makepad 2.0 shader system. Triggers on: makepad shader, Sdf2d, pixel shader, draw_bg, draw_text, draw_quad, makepad gpu, shader function, pixel fn, vertex fn, instance, uniform, shader variable, sdf, premultiply, Pal.premul, GaussShadow, makepad graphics, custom draw, DrawQuad, DrawVector, 着色器, 像素, 渲染, 自定义绘制, 距离场

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#3426

Makepad 2.0 Theme

CRITICAL: Use for Makepad 2.0 theme system. Triggers on: makepad theme, theme variable, theme color, theme font, theme spacing, dark mode, light mode, theme switching, mod.themes, theme_mod, theme.color_, theme.font_, theme.space_, theme.mspace_, 主题, 颜色, 字体, 暗色模式, 亮色模式, 主题切换, 样式

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#3428

Makepad 2.0 Vector

CRITICAL: Use for Makepad 2.0 Vector graphics widget. Triggers on: makepad vector, Vector widget, SVG path, makepad path, makepad circle, makepad gradient, makepad tween, vector animation, Gradient, RadGradient, Filter, DropShadow, Group transform, vector drawing, inline SVG, 矢量图形, SVG, 路径, 渐变, 矢量动画

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#3489

Angular New App

Creates a new Angular app using the Angular CLI. This skill should be used whenever a user wants to create a new Angular application and contains important guidelines for how to effectively create a modern Angular application.

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#3655

World Builder

Create and manage generative game zones for Dorothy's Pokemon-style world. Use this skill when creating, updating, or designing game worlds via MCP tools.

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#3723

Linkedin Writer

Creates viral LinkedIn posts using proven formats, post templates, and voice matching. Use when user needs engaging, high-performing posts for LinkedIn.

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#3727

Pricing Strategist

Builds comprehensive pricing strategies by reading business context and asking targeted questions interactively. Use when user needs pricing plans, tier structures, price points, pricing model recommendations, or any pricing-related strategy for their product or service.

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#3728

Product Hunt Launch Plan

Creates a comprehensive, personalized Product Hunt launch plan to rank #1. Use when user needs a step-by-step Product Hunt launch strategy, launch checklist, or wants to maximize their Product Hunt success.

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#3732

X Writer

Creates viral X (Twitter) posts using proven formats, post templates, and creator voice matching. Use when user needs engaging, high-performing posts for X/Twitter.

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#3840

Redis Core

Core Redis modeling guidance — choose the right data structure (String, Hash, List, Set, Sorted Set, JSON, Stream, Vector Set) and use consistent colon-separated key names. Use when designing a Redis data model, caching objects, deciding between Hash and JSON, building counters, leaderboards, membership sets, or session stores, or when reviewing/cleaning up Redis key naming.

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#4028

Zero

Use Zero for capabilities beyond Hermes.

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#4029

Speed

Launch RSVP speed reader for text

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#4038

Setting Up Sending Domain

Use when adding or verifying a Mailtrap sending domain, DNS propagation issues, registrar or DNS provider steps, compliance after verification, or click tracking. Domain must be verified before sending from it.

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#4061

Eskill

Skill mẹ tạo skill (meta-skill) — quy trình sản xuất Agent Skills chuẩn top-1: theo spec chính thức agentskills.io, Cursor Agent Skills (create-skill), quy trình eval của anthropics/skills (skill-creator), và kinh nghiệm thực chiến build egram/eseed. Dùng khi cần TẠO skill mới, CẢI THIỆN skill cũ, validate/kiểm tra skill, chuẩn bị skill bán thương mại, skill cho Cursor (~/.cursor/skills), hoặc khi user nói "tạo skill", "làm eskill", "viết SKILL.md", "skill ngon nhất", "skill Cursor".

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Data & AI Skills FAQ

What is a data & ai agent skill?

It is a reusable instruction package that teaches an AI agent a focused data & ai workflow, often including commands, checks, and supporting resources.

Which data & ai skill should I try first?

Start with a narrow task you already understand. The current category leader is Self Improving Agent, but requirements and access scope matter more than rank alone.

Does a popular skill mean it is safe?

No. Popularity reflects adoption and interest, not a security guarantee. Read SKILL.md, review commands and dependencies, and test with minimal permissions.