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Top 4058 Agent Skills

An automatically maintained ranking ordered by public downloads, with GitHub stars as the tie-breaker. Momentum, community interest, and maintenance stay independent signals.

Snapshot 2026-11-06No sponsored resultsVerified SKILL.md
RankSkillCategoryClawHub downloadsMomentumStatus
#3201Judge With DebateEvaluate solutions through multi-round debate between independent judges until consensusCoding——Maintained · 2mo ago
#3202Launch Sub AgentLaunch an intelligent sub-agent with automatic model selection based on task complexity, specialized agent matching, Zero-shot CoT reasoning, and mandatory self-critique verificationCoding——Maintained · 2mo ago
#3203Multi Agent PatternsDesign multi-agent architectures for complex tasks. Use when single-agent context limits are exceeded, when tasks decompose naturally into subtasks, or when specializing agents improves quality.Coding——Maintained · 2mo ago
#3204BrainstormUse when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processesMarketing——Maintained · 2mo ago
#3205Plan TaskRefine a draft task specification into a fully planned, implementation-ready task with acceptance criteria, architecture, per-step sub-task files and verifiable phasesMedia——Maintained · 2mo ago
#3206ActualizeReconcile the project's FPF state with recent repository changesCoding——Maintained · 2mo ago
#3207AnalyseAuto-selects best Kaizen method (Gemba Walk, Value Stream, or Muda) for targetCoding——Maintained · 2mo ago
#3208Analyse ProblemComprehensive A3 one-page problem analysis with root cause and action planCoding——Maintained · 2mo ago
#3209Analyze IssueAnalyze a GitHub issue and create a detailed technical specificationCoding——Maintained · 2mo ago
#3210Apply Anthropic Skill Best PracticesComprehensive guide for skill development based on Anthropic's official best practices - use for complex skills requiring detailed structureCoding——Maintained · 2mo ago
#3211Attach Review To PrAdd line-specific review comments to pull requests using GitHub CLI APICoding——Maintained · 2mo ago
#3212Build McpGuide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).DevOps——Maintained · 2mo ago
#3213Cause And EffectSystematic Fishbone analysis exploring problem causes across six categoriesCoding——Maintained · 2mo ago
#3214CommitCreate well-formatted commits with conventional commit messages and emojiCommunication——Maintained · 2mo ago
#3215Create AgentComprehensive guide for creating Claude Code agents with proper structure, triggering conditions, system prompts, and validation - combines official Anthropic best practices with proven patternsCoding——Maintained · 2mo ago
#3216Create CommandInteractive assistant for creating new Claude commands with proper structure, patterns, and MCP tool integrationCoding——Maintained · 2mo ago
#3217Create HookCreate and configure git hooks with intelligent project analysis, suggestions, and automated testingCoding——Maintained · 2mo ago
#3218Create PrCreate pull requests using GitHub CLI with proper templates and formattingCoding——Maintained · 2mo ago
#3219Create RuleUse when found gap or repetative issue, that produced by you or implemenataion agent. Esentially use it each time when you say "You absolutly right, I should have done it differently." -> need create rule for this issue so it not appears again.Coding——Maintained · 2mo ago
#3220Create SkillGuide for creating effective skills. This command should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when creating new skills, editing existing skills, or verifying skills work before deployment - applies TDD to process documentation by testing with subagents before writing, iterating until bulletproof against rationalizationMedia——Maintained · 2mo ago
#3221Create Workflow CommandCreate a workflow command that orchestrates multi-step execution through sub-agents with file-based task promptsMedia——Maintained · 2mo ago
#3222CritiqueComprehensive multi-perspective review using specialized judges with debate and consensus buildingCoding——Maintained · 2mo ago
#3223DecayManage evidence freshness by identifying stale decisions and providing governance actionsCoding——Maintained · 2mo ago
#3224Do And JudgeExecute a task with sub-agent implementation and LLM-as-a-judge verification with automatic retry loopCoding——Maintained · 2mo ago
#3225Do CompetitivelyExecute tasks through competitive multi-agent generation, meta-judge evaluation specification, multi-judge evaluation, and evidence-based synthesisCoding——Maintained · 2mo ago
#3226Git NotesUse when adding metadata to commits without changing history, tracking review status, test results, code quality annotations, or supplementing commit messages post-hoc - provides git notes commands and patterns for attaching non-invasive metadata to Git objects.Communication——Maintained · 2mo ago
#3227Git WorktreesUse when working on multiple branches simultaneously, context switching without stashing, reviewing PRs while developing, testing in isolation, or comparing implementations across branches - provides git worktree commands and workflow patterns for parallel development with multiple working directories.Coding——Maintained · 2mo ago
#3228KaizenUse when Code implementation and refactoring, architecturing or designing systems, process and workflow improvements, error handling and validation. Provide tehniquest to avoid over-engineering and apply iterative improvements.Coding——Maintained · 2mo ago
#3229Load IssuesLoad all open issues from GitHub and save them as markdown filesMedia——Maintained · 2mo ago
#3230Load Pr CommentsUse to load open/unresolved PR review comments then aggregate them as tasks in .specs/comments/*.md for parallel agents to fix.Coding——Maintained · 2mo ago
#3231MemorizeCurates insights from reflections and critiques into CLAUDE.md using Agentic Context EngineeringCoding——Maintained · 2mo ago
#3232Agent EvaluationEvaluate and improve Claude Code commands, skills, and agents. Use when testing prompt effectiveness, validating context engineering choices, or measuring improvement quality.Coding——Maintained · 2mo ago
#3233Context EngineeringUnderstand the components, mechanics, and constraints of context in agent systems. Use when writing, editing, or optimizing commands, skills, or sub-agents prompts.Marketing——Maintained · 2mo ago
#3234Plan Do Check ActIterative PDCA cycle for systematic experimentation and continuous improvementCoding——Maintained · 2mo ago
#3235Prompt EngineeringUse this skill when you writing commands, hooks, skills for Agent, or prompts for sub agents or any other LLM interaction, including optimizing prompts, improving LLM outputs, or designing production prompt templates.Marketing——Maintained · 2mo ago
#3236Propose HypothesesExecute complete FPF cycle from hypothesis generation to decisionCoding——Maintained · 2mo ago
#3237QuerySearch the FPF knowledge base and display hypothesis details with assurance informationResearch——Maintained · 2mo ago
#3238ReflectReflect on previus response and output, based on Self-refinement framework for iterative improvement with complexity triage and verificationCoding——Maintained · 2mo ago
#3239ResetReset the FPF reasoning cycle to start freshCoding——Maintained · 2mo ago
#3240Resolve Fixed Pr CommentsVerify what PR review comments have been addressed (committed/pushed OR uncommitted local changes) and resolve the threads that are genuinely fixed or no longer relevant.Coding——Maintained · 2mo ago
#3241Review Local ChangesReview your local uncommitted working-tree changes (git diff plus untracked files) and return actionable improvement suggestions. Use before committing, when nothing has been pushed yet.Media——Maintained · 2mo ago
#3242Review PrReview an existing GitHub pull request and post inline review comments on its diff. Use when the changes are on an opened PR rather than your local working tree.Coding——Maintained · 2mo ago
#3243Root Cause TracingUse when errors occur deep in execution and you need to trace back to find the original trigger - systematically traces bugs backward through call stack, adding instrumentation when needed, to identify source of invalid data or incorrect behaviorCommunication——Maintained · 2mo ago
#3244Setup Arxiv McpGuide for setup arXiv paper search MCP server using Docker MCPDevOps——Maintained · 2mo ago
#3245Setup Codemap CliGuide for setup Codemap CLI for intelligent codebase visualization and navigationCoding——Maintained · 2mo ago
#3246Setup Context7 McpGuide for setup Context7 MCP server to load documentation for specific technologies.Media——Maintained · 2mo ago
#3247Setup Serena McpGuide for setup Serena MCP server for semantic code retrieval and editing capabilitiesDevOps——Maintained · 2mo ago
#3248StatusDisplay the current state of the FPF knowledge baseResearch——Maintained · 2mo ago
#3249Test PromptUse when creating or editing any prompt (commands, hooks, skills, subagent instructions) to verify it produces desired behavior - applies RED-GREEN-REFACTOR cycle to prompt engineering using subagents for isolated testingCoding——Maintained · 2mo ago
#3250Test SkillUse when creating or editing skills, before deployment, to verify they work under pressure and resist rationalization - applies RED-GREEN-REFACTOR cycle to process documentation by running baseline without skill, writing to address failures, iterating to close loopholesMedia——Maintained · 2mo ago
#3251Thought Based ReasoningUse when tackling complex reasoning tasks requiring step-by-step logic, multi-step arithmetic, commonsense reasoning, symbolic manipulation, or problems where simple prompting fails - provides comprehensive guide to Chain-of-Thought and related prompting techniques (Zero-shot CoT, Self-Consistency, Tree of Thoughts, Least-to-Most, ReAct, PAL, Reflexion) with templates, decision matrices, and research-backed patternsResearch——Maintained · 2mo ago
#3252Traiage ReviewThis skill should be used when need prioritize what changed code in repository human must review.Coding——Maintained · 2mo ago
#3253Update DocsUpdate and maintain project documentation for local code changes using multi-agent workflow with tech-writer agents. Covers docs/, READMEs, JSDoc, and API documentation.Media——Maintained · 2mo ago
#3254WhyIterative Five Whys root cause analysis drilling from symptoms to fundamentalsCoding——Maintained · 2mo ago
#3255Write ConciselyApply writing rules to any documentation that humans will read. Makes your writing clearer, stronger, and more professional.Media——Maintained · 2mo ago
#3256App Store Preflight SkillsScan an iOS/macOS Xcode project for common App Store rejection patterns before submission. Use when preparing an app for App Store review, after receiving a rejection from Apple, or when auditing metadata, subscriptions, privacy manifests, entitlements, or design compliance. Integrates with the asc CLI for metadata inspection.DevOps——Quiet · 5mo ago
#3257Ios Simulator Skill29 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.Communication——Quiet · 4mo ago
#3258Ad Angle MinerMine the highest-converting ad angles from customer reviews, Reddit complaints, support tickets, and competitor ads. Extracts actual pain language, competitor weaknesses, and outcome phrases that real buyers use. Outputs a ranked angle bank with proof quotes and recommended ad formats per angle.Marketing——Maintained · 2mo ago
#3259Ad Campaign AnalyzerAnalyze ad campaign performance data (Google, Meta, LinkedIn) to identify what's working, what's wasting budget, and specific cut/scale/test recommendations. Runs statistical analysis, funnel diagnostics, and multi-channel budget reallocation with specific dollar-amount shift recommendations and scenario modeling.Marketing——Maintained · 2mo ago
#3260Ad Lead Quality AnalyzerFor paid lead-gen and participant-recruitment ads, replaces vanity CPA with true CAC per qualified lead by joining ad-platform data with downstream funnel events, surfaces tracking gaps, and classifies every creative into Scale / Keep / Investigate / Cut.Marketing——Maintained · 2mo ago
#3261Ad To Landing Page AuditorAnalyze the message match between your ads and landing pages. Checks if the promise in the ad copy carries through to the landing page headline, body, and CTA. Flags disconnects that kill conversion rates. Works with Google, Meta, and LinkedIn ads.Communication——Maintained · 2mo ago
#3262Create Image FalGenerate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent. image_urls must be public URLs (orchestrator hosts local product refs via MCP upload->presign). The recipe names the model + prompt. Use for keyframes, flat-cover transforms, product hero edits. (For the OpenAI gpt-image family specifically, create-image-gpt-image-fal also exists.)Communication——Maintained · 2mo ago
#3263Create Image Gpt Image FalGenerate a single photoreal or designed image with OpenAI gpt-image via fal.ai. Supports gpt-image-1 (default, fixed sizes — the FAL fallback for Higgsfield's `gpt_image_2`) and gpt-image-2 (`openai/gpt-image-2`, custom output sizes up to 3840px). Routes to text-to-image or the edit variant depending on whether a reference image is provided. Use for photoreal character anchors, scene keyframes, and designed sheets (e.g. storyboards) where precise layout and legible text matter.Media——Maintained · 2mo ago
#3264Create Music ElevenlabsGenerate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Trims any sparse intro, loudnorm, fades the tail. Prompt + length from the template recipe. Use for the music layer of any video-ad format.Media——Maintained · 2mo ago
#3265Create Video FalImage-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), ROUTED THROUGH THE GooseWorks fal-proxy so the call bills the Ads agent. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames via MCP get_upload_url -> get_download_url). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.Communication——Maintained · 2mo ago
#3266Create Vo ElevenlabsGenerate a voiceover (VO) clip via ElevenLabs text-to-speech, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Voice id + script text come from the template recipe. Use for the spoken narration of VO-driven video-ad formats (cgi-app-sizzle, flat-vector-explainer, hypermotion). Never call ElevenLabs directly — the proxy attribution is required.Communication——Maintained · 2mo ago
#3267Google Ad ScraperScrape competitor ads from Google Ads by domain. Returns ad creatives, formats, and campaign details. Use for competitive ad research and messaging analysis.Marketing——Maintained · 2mo ago
#3268Media ProxyShared helper that routes ALL paid media generation (FAL image/video, ElevenLabs music) through the GooseWorks proxies so every call bills the Ads agent — never a provider SDK's default host. Host-swaps the FAL queue URLs, loads the agent token from ~/.gooseworks/credentials.json, and returns the result CDN URL. Every video-ad media capability imports this; templates never call a provider directly.Communication——Maintained · 2mo ago
#3269Meta Ad ScraperScrape competitor ads from Meta's Ad Library (Facebook, Instagram, Messenger, Threads, WhatsApp). Search by company name, Facebook Page URL, or keyword. Returns ad creatives, spend estimates, reach, impressions, and campaign details. Use for competitive ad research, messaging analysis, and creative inspiration.Communication——Maintained · 2mo ago
#3270Newsletter Sponsorship FinderFind newsletters relevant to a target audience/industry for sponsorship opportunities. Discovers newsletters through web search, newsletter directories, and industry research. Returns newsletter name, author, estimated audience, topic focus, sponsorship rates (if available), and contact info.Communication——Maintained · 2mo ago
#3271Render 3d Character ExplainerAssemble a glossy 3D-character animated-explainer video ad (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N persona characters, one per list item. Given the per-scene i2v clips + a per-scene target-duration table + a narration track, it trims each clip to its scene window, re-encodes every segment to identical 1080x1920/30fps/libx264/yuv420p (decrease+pad, never crop) so the concat demuxer never drops frames, concats, and muxes audio — in RESTYLE mode the source ad's VO+music mix is reused verbatim, in ORIGINAL mode fresh per-scene VO (loudnorm I=-14) is mixed under an optional music bed (loudnorm I=-26). A static-still fallback loops a scene's keyframe when its clip is missing/failed, so the master always assembles; libass captions are burned last. FREE deterministic assembly (Python + ffmpeg, no bash, no paid calls); the recipe supplies the clips, keyframes, VO or source audio, and caption table and gates the paid cast-anchor/keyframe/Kling-i2v/VO/music calls to their own capabilities. Use for the 3d-character-explainer listicle format.Communication——Maintained · 2mo ago
#3272Render 3d Product ShowcaseAssemble a premium 3D product-showcase ad from a config — four beat clips (an orbiting hero rotation, a macro push-in, a physics reveal, a typographic close) normalized to the brand-color canvas, hard-concatenated in order, closed on a deterministic Playwright brand end card, and mixed under one instrumental bed at loudnorm I=-16 (music-only, no VO). Ships the runnable build_endcard.py + build_masters.py; the rotation/macro clips are create-video-fal i2v seeded on a create-image-fal styled hero, the reveal is Veo3 i2v, and the bed is create-music-elevenlabs. Use for the 3d-product-showcase format.Media——Maintained · 2mo ago
#3273Render Absurdist ExplainerAssemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment to identical 30fps/libx264/yuv420p so the concat demuxer never drops frames, concat, build a REAL-product PIL end card (never AI) with a slow Ken-Burns, mix VO (loudnorm I=-14) under music (loudnorm I=-26, volume 0.62, amix normalize=0), and burn libass captions last. FREE deterministic assembly (bash-free, Python + ffmpeg + PIL); the recipe supplies the clips, VO, music, product photo, palette, and caption table and gates the paid keyframe/clip/VO/music calls to their own capabilities. Use for the absurdist-explainer format.Communication——Maintained · 2mo ago
#3274Render Airdrop CarouselAssemble a viral iOS "AirDrop" notification-carousel video ad (≈6–8s, 9:16) from a brand line plus 6–16 real product photos — a native AirDrop share-sheet card ("Brand would like to share a ___ · Decline / Accept") springs up and its preview window CYCLES through the products, landing on a range/lineup payoff with an Accept tap; a chime + soft per-swap ticks track the swaps. DETERMINISTIC assembly — an HTML card (real DOM text) rendered to PNG via headless Chrome, chroma-keyed, its magenta window refilled per-product in PIL, then animated + audio-synthed with FFmpeg. FREE (no paid model calls); the recipe supplies the brand line, product images, and payoff and gates the only optional paid step (a hero shot when the brand has NO usable photo → create-image-fal). Use for the airdrop-notification-carousel format.Communication——Maintained · 2mo ago
#3275Render Brand Identity RevealRender a 'brand identity reveal' video from a config — a single poster frame in a real, softly-lit space (real wall, soft-focus plant in the corner, dappled leaf shadow, illuminated poster) whose artwork HARD-CUTS through ~10 on-brand poster mockups (hero product, IG post, hanging banners, sticker sheet, logo lockup, poster, two lifestyle stills, packaging, big icon) then holds on a brand end card. The environment plate is one create-image-fal generation; the mockups are real-DOM HTML frame-stepped via Playwright, perspective-composited into the detected frame quad with the plate's real leaf-shadow multiplied back onto each poster (reads as behind glass), sequenced by FFmpeg. Deterministic assembly, FREE (the plate comes from create-image-fal, the bed from create-music-elevenlabs), music bed only and approved brand copy only. Use for the brand-identity-reveal format.Media——Maintained · 2mo ago
#3276Render Cartoon Music VideoAssemble a cartoon / animated / hand-crafted music-video ad from a config — a sung song carries the whole narrative while N per-bar i2v clips (one recurring animated character, one look pack) are each cut to their BAR window from librosa beat-tracking and hard-concatenated on the bar, VEED-whisper white bold-sans captions in the BOTTOM third (Alignment 2, above the logo bug, no pill) burned from the song's word timings re-spelled against the locked lyrics, a persistent brand logo bug held over the body (suppressed on the end card), and closed on a solid-brand-color PIL end card with the song still playing under it — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-bar + hard concat + logo bug + captions + end card + song mux); the song, character, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cartoon-music-video format.Media——Maintained · 2mo ago
#3277Render Cgi SizzleAssemble a 3D-CGI app sizzle — nano-banana CGI plates (blank-glow floating phone + smoky-black studio + amaranth rim-light + placeholder burst shapes) plus PIL compositing of the REAL App Store screenshots onto the bezel + burst-out overlays, driven by Kling 3.0 i2v steady-float per beat with a per-beat Ken-Burns FFmpeg push-in fallback when Kling garbles the UI, then VO/music mix (sidechain duck, loudnorm) + 1.15x speed + anti-AI grain finalize. The on-screen UI, instructor faces, and wordmark are ALWAYS real assets composited via PIL — never AI-rendered. The paid steps (plates, i2v clips, VO, music) are separate capabilities; this ships the config + PIPELINE + FREE assembly and the recipe orchestrates the spend. Use for the cgi-app-sizzle video format.Communication——Maintained · 2mo ago
#3278Render Chatgpt ChatAssemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard slides down + header cluster swaps in one beat → one gray loading dot → the assistant answer streams in word-by-word) crossfaded into a designed end card, with subliminal ChatGPT SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + timeline + end-card config and gates the paid music call to its own capability. The ChatGPT sibling of render-imessage-chat. Use for the chatgpt-chat format.Communication——Maintained · 2mo ago
#3279Render Cinematic Music VideoAssemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third serif captions built from the song's OWN word timings (never Whisper) with the hook line landing on the chorus drop, and closed on a brand end card composited from the real asset — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-window + hard concat + anthem mux + captions + end card); the anthem, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cinematic-music-video format.Media——Maintained · 2mo ago
#3280Render Cosmic Mythology VoiceoverAssemble a cosmic-mythology-voiceover reel from a config — a warm spoken voiceover carries the whole narrative while N curated cosmic stills are weighted beat-synced across the delivered VO duration (cut_dur = VO_dur times weight over the weight sum, so emotional beats hold longer), Ken-Burns-zoomed per still (scale 2x, center crop, zoompan, fade-in first and fade-out last), ffmpeg-concatenated, the VO composited under the picture (libx264 crf18 plus aac), the ONE on-screen hook line faded on over the open with a drawtext alpha window, and Whisper/VEED captions burned along the bottom — never in-world text on a still. This is the FREE deterministic assembly stage (weighted sequence plus Ken-Burns plus concat plus VO composite plus hook overlay plus caption burn); the VO and the stills come from create-vo-elevenlabs and create-image-fal. Use for the cosmic-mythology-voiceover format.Media——Maintained · 2mo ago
#3281Render Creator Pip ListicleAssemble a creator picture-in-picture product-listicle ad from a config — the creator stays FULL-FRAME the whole beat (voice plus lips generated together per beat, no separate VO, no cut to a full-frame product shot), and on each product beat three persistent overlays ride on top for the WHOLE beat — a title pill top-center, the DEMO in a rounded PiP window top-right (the brand's real UGC clip MUTED, or for a no-UGC brand the product's own autocropped UI still / screen-recording sized to fill the window), and a bottom product card (rounded thumbnail plus 'N · CATEGORY' small-caps plus product NAME in a serif face). Hook plus CTA beats are the creator full-frame with the title pill only. Assembly builds ONE full-1080x1920 transparent overlay PNG per beat, overlays it on the creator clip (cover-scaled to 1080x1920) for the whole beat keeping the native audio, concats all beats, then burns captions LAST as timed PIL PNG overlays (this ffmpeg has no libass) timed deterministically from the known per-beat script. This is the FREE deterministic assembly stage (overlay-PNG build plus cover-scale composite plus concat plus PIL-PNG caption burn); the creator anchor and the N native talking clips come from create-image-fal (Seedream v5 Pro) and create-video-fal (Seedance 2.0). Use for the creator-pip-listicle format.Communication——Maintained · 2mo ago
#3282Render Editorial Motion PodcastAssemble an editorial-motion podcast-clip ad from a config — a real clipped podcast MP3 carries the narrative while N flat 2-tone editorial-illustration keyframes are animated NOT by generative i2v but by DETERMINISTIC ffmpeg ken-burns (zoompan) + hard cuts (no crossfades, which expose geometric drift), each beat snapped to its spoken line, the real audio muxed, Whisper-driven captions burned only mid-sentence, and closed on a PIL brand end card — never AI-rendered text. This is the FREE deterministic assembly stage (ffmpeg ken-burns + hard concat + audio mux + captions + end card); the real audio is clipped from source and the keyframes come from create-image-fal. Use for the editorial-motion-podcast format.Media——Maintained · 2mo ago
#3283Render Flat Vector ExplainerAssemble the FREE steps of the flat-vector-explainer video format — a flat-illustration creator-character walks a countable N-step product routine, one step per beat, and Remotion composites every chip/numeral/tagline/slate/CTA as an animated DOM overlay ON TOP of the Kling i2v character clips (text is NEVER baked into a keyframe — i2v warps type), the closing 'N products' grid is a PIL composite of the REAL product photos (not AI), full-sentence VO drives word-by-word burned captions over a VO-forward music bed, and the ~50s animated silent master is re-cut to a 30s deliverable FROM the animated master (never a static intermediate). Documentation-grade — ships config.example.json + PIPELINE.md + a README of the free assembly; the paid gen steps (keyframes, Kling i2v, VO, music) are separate capabilities the recipe orchestrates. Use for the flat-vector-explainer format.Media——Maintained · 2mo ago
#3284Render Food Product SizzleAssemble a wordless macro-tabletop food-product sizzle ad from a config — normalize fps and SAR across ~4 photorealistic macro clips (hands tearing, flat lay, bite, box hero), concat them, apply a global anti-AI grain pass (eq plus hqdn3d plus noise), composite the audio (a non-diegetic acoustic music bed plus a couple of short diegetic SFX like a snap and a tear placed at measured cue points, loudnorm), composite a STATIC end card entirely in PIL (real logo PNG plus real product PNG plus a serif heritage headline plus a CTA — never AI-rendered text), and burn optional serif stat-callout pills at beats. This is the FREE deterministic assembly stage (normalized concat plus grain plus music and SFX mix plus PIL end card plus callouts); the macro keyframes, i2v clips, and music bed come from create-image-fal, create-video-fal, and create-music-elevenlabs. Use for the food-product-sizzle format.Communication——Maintained · 2mo ago
#3285Render Glassy Matte GrwmAssemble a multi-scene GRWM beauty-demo ad from a config — a locked-identity creator applies ~5 products step by step while a SEPARATE ElevenLabs voiceover narrates and every scene cut is snapped to the VO's product-name word-starts (Whisper word-level timestamps), then ~5 Playwright product overlay cards (real PDP-verified taglines) are composited onto the master each on its product-NAME word-start, the SEPARATE VO is mixed on top of a ducked music bed at loudnorm I=-14, clean-white 3-words/cue captions are burned, and the video closes on a flat-lay end card. This is the FREE deterministic assembly stage (re-cut to the VO word-starts, hard-concat, Playwright card render + card composite, VO plus music mix, caption burn, flat-lay end card); the VO, scene clips, product cutouts, and music come from create-music-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the glassy-matte-grwm format.Media——Maintained · 2mo ago
#3286Render HypermotionAssemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography stay pixel-crisp. The paid steps (the ONE Seedance i2v, the music) are separate capabilities; the recipe orchestrates them. Use for the product-hypermotion format.Communication——Maintained · 2mo ago
#3287Render Ig Live GalleryRender an 'Instagram-Live social-proof gallery' video from a config — ~5 real brand product stills each framed as an Instagram-LIVE card (IG gradient-ring avatar, username, verified check, red LIVE badge, viewer count, close X, a short claim-free live-comment feed, an empty 'Add a comment…' bar, and reaction hearts floating up the right edge), with a brand-approved benefit sentence building one phrase per slide and a clean logo endcard, rendered deterministically with PIL frames plus FFmpeg — FREE (the music bed comes from create-music-elevenlabs), products and wordmark stay crisp. Use for the ig-live-gallery format.Communication——Maintained · 2mo ago
#3288Render Imessage CascadeAssemble an iMessage notification-cascade video ad (≈14s, 9:16) from a phone-on-desk plate + 3–5 messages — authentic Apple Messages banners composited in PIL (SF Pro text, green Messages icon, warm translucent-greige fill, soft shadow) spring in one-by-one at the BOTTOM and push the stack UP, a right-aligned Show-less/X pill rides above, the X clears the stack, then a serif end card resolves. FREE assembly (PIL + ffmpeg); the recipe supplies the per-brand plate, notifications, and end-card config and gates the paid plate-clean/music calls to their own capabilities. Use for the imessage-notification-cascade format.Communication——Maintained · 2mo ago
#3289Render Imessage ChatAssemble an iMessage chat-reveal video ad from a thread JSON — one continuous Playwright recording of the conversation animating in (typing dots, composer typing, bubble pops, auto-scroll) crossfaded into a designed end card, with iMessage send/receive SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + product + end-card config and gates the paid product-image/music calls to their own capabilities. Use for the imessage-chat format.Communication——Maintained · 2mo ago
#3290Render Model Comparison GridRender a 'model comparison grid' video from a config — a fal-style "same prompt, N contenders" showcase — a dark real-DOM stage where per beat a monospace prompt fades in centered, docks to a small top strip, then a labeled 2-4 panel grid (static images OR muted video clips, mixable per cell) staggers in and holds for comparison, plus a minimal end card — frame-stepped via Playwright (video cells are frame-seeked deterministically) and encoded with FFmpeg. Deterministic assembly, FREE (cell media comes from create-image-fal / create-video-fal, music from create-music-elevenlabs), text stays pixel-crisp. Use for the model-comparison-grid format.Communication——Maintained · 2mo ago
#3291Render Mosaic Grid RevealRender a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped via Playwright and encoded with FFmpeg — deterministic assembly, FREE (the music bed comes from create-music-elevenlabs), so the wordmark, tile captions, and CTA stay pixel-crisp. Use for the mosaic-grid-reveal format.Media——Maintained · 2mo ago
#3292Render MultiworldAssemble a silent, music-led 3-world product-tour ad — trim and hard-cut-concat the per-world WIDE-arrival + top-down-macro clips, composite the HTML/Playwright brand end card ("FIND YOUR DAILY." + handwritten scent labels + arrows) over an AI flat-lay background, and mux one music bed into a 720x1280 web master. FREE, deterministic assembly (Playwright + PIL/HTML + FFmpeg); the recipe supplies the config and gates the paid clip/background/music calls. Use for the multiworld-product-tour format.Communication——Maintained · 2mo ago
#3293Render Myth Vs FactAssemble a myth-vs-fact kinetic-typography explainer video ad (≈29.5s, 9:16) from N myth/fact pairs + hook / turn / punch copy + palette + a brand end-card PNG + a VO track — a hook, 3 red-strike MYTH cards that flip to teal-check FACT cards (per-line strikethrough that crosses EVERY wrapped line), a "what actually works" turn, an optional proof reveal, a punch line, and a static end card. DETERMINISTIC assembly with ZERO AI-gen visuals — HTML hyperframes rendered frame-exact via Playwright (`window.renderAt(t)`, animation a pure function of beat-local time), Whisper beat-snap to VO word onsets, concat at a uniform fps, karaoke `.ass` captions burned last (suppressed on the proof + end-card beats), and a VO + optional music mix (music −20 dB, `amix normalize=0`, tail fade). FREE (Python + Playwright + ffmpeg); the recipe supplies the copy / palette / end-card / VO and gates the paid VO / music / Whisper calls to their own capabilities. Use for the myth-vs-fact format.Communication——Maintained · 2mo ago
#3294Render Narrated Ugc Wardrobe StitchAssemble a narrated-UGC "stitch reply" ad from a config — a single spoken VO carries a verbatim testimonial while ~30 per-cut i2v clips (one creator across ~5 wardrobes in ~3 worlds, plus product B-roll) are each trimmed to their EDL window built from the VO's Whisper word boundaries and hard-concatenated via filter_complex concat (never the demuxer, which drops audio on a duration mismatch), the VO mixed over an optional sidechain-ducked instrumental bed (−20dB, 20 to 1) so the VO stays on top, karaoke-pop captions burned on every word throughout (VEED Whisper preset, re-spelled against the locked script), a landing-page scroll rendered as FFmpeg zoompan over a Playwright PNG (not i2v), and closed on the brand's real end-card PNG — never AI-rendered text. This is the FREE deterministic assembly stage (trim-to-EDL + filter_complex concat + VO and music mix + karaoke captions + landing-page zoompan + end-card append); the VO, creator, start-frames, and clips come from create-vo-elevenlabs / create-image-gpt-image-fal / create-image-fal / create-video-fal. Use for the narrated-ugc-wardrobe-stitch format.Media——Maintained · 2mo ago
#3295Render Offer AdRender a punchy ~12s vertical (9:16) music-only direct-response OFFER ad as a 4-beat kinetic-typography film — HEADLINE slam → real PRODUCT drop → CLAIM/proof → CTA pill — from one config of copy slots, a real product photo, a brand palette, fonts, bpm, and beat split. DETERMINISTIC + FREE (a bundled Remotion project; springs + interpolate, no AI-gen for visuals). Backgrounds are engine gradient divs off the palette, props are inline SVG, the ONLY composited bitmap is the REAL product photo (objectFit:contain, never stretched), and ALL headline/claim/CTA/URL/wordmark text is typeset in the engine — never AI-rendered (the format's credibility guard). A driver binds the config to Remotion input props, renders the 9:16 master, and derives a 1:1 center-crop with ffmpeg. Two gating checks run before render (claim verbs must match the product's physical format; the claim beat needs an edge-entry mechanism prop). Use for the motion-graphics-offer-ad format.Marketing——Maintained · 2mo ago
#3296Render Photo Grid CardRender a 'photo-grid promo card' video from a config — a real-DOM card with a FIXED header/footer and a CONTINUOUSLY SCROLLING 2-row grid of MIXED tiles (video clips, product/lifestyle stills, big-serif %-OFF, dark promo-code or CTA) + feature chips, frame-stepped via Playwright with real-time <video> playback and encoded with FFmpeg — deterministic assembly, FREE (the clips + music come from create-video-fal + create-music-elevenlabs), text stays pixel-crisp. Use for the photo-grid-promo-card format.Media——Maintained · 2mo ago
#3297Render Podcast SkitAssemble a two-host fake-podcast skit ad from a config — per-line lipsync clips hard-concatenated in script order, scaled/padded to 1080×1920, WHITE bottom-center captions (up to 5 words per cue, broken on sentence punctuation, word-wrapped to stay in-frame, held at least 0.9s) built from each line's OWN ElevenLabs char-level timestamps (offset by cumulative clip start, never Whisper), and closed on a Playwright/PIL brand end card composited from the real wordmark — never AI-rendered text. This is the FREE deterministic assembly stage (concat + white captions + end card + crf28 encode); the per-line VOs, photoreal gpt-image-2 base stills, expression variants, and lipsync clips come from create-vo-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the podcast-skit format.Media——Maintained · 2mo ago
#3298Render Proof Points OverlayBuild the deterministic PIL pill overlays for a 'perfect-score + proof-points' UGC video ad (white 10/10 score header with a medal + orange sub with a finger-down + 3-4 green-check proof pills) and composite them onto a base clip in a diagonal L->R->L->R cascade, then mux the music bed into master-final.mp4. Config-driven (config.json), 1080x1920 9:16, FREE and deterministic (no paid calls, text stays pixel-crisp). Use for the overlay-proof-points format; the base clip + music come from separate paid capabilities.Communication——Maintained · 2mo ago
#3299Render Search GridRender a 'search-grid' (Pinterest search-moodboard) video from a config — a real-DOM page with four continuous beats (masonry search grid + typing hook with counter-drift columns → 3 cards slide in from the right and stack → the top card box-grows to fullscreen then swipe-left ×2 through captioned feature shots → warm end card), frame-stepped via Chromium and encoded with FFmpeg — deterministic assembly, FREE (real brand photos + logo; the optional music bed comes from create-music-elevenlabs), so type/logo/photos stay pixel-crisp. Use for the search-grid format.Media——Maintained · 2mo ago
#3300Render Song MvAssemble a song-driven music-video ad from a config — a generated sung track carries the whole narration across N tableaux (one keyframe -> one i2v clip per lyric beat) with NO separate voiceover, captions synced to the song's OWN word timings (script-window, never Whisper) and the hook word landing on the chorus drop, closed on a PIL brand end card. This is the FREE deterministic assembly stage (clip cut-to-timeline + captions + end card + FFmpeg composite); the song, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the song-driven-music-video format.Media——Maintained · 2mo ago
#3201

Judge With Debate

Evaluate solutions through multi-round debate between independent judges until consensus

Coding1,519 repo stars
#3202

Launch Sub Agent

Launch an intelligent sub-agent with automatic model selection based on task complexity, specialized agent matching, Zero-shot CoT reasoning, and mandatory self-critique verification

Coding1,519 repo stars
#3203

Multi Agent Patterns

Design multi-agent architectures for complex tasks. Use when single-agent context limits are exceeded, when tasks decompose naturally into subtasks, or when specializing agents improves quality.

Coding1,519 repo stars
#3204

Brainstorm

Use when creating or developing, before writing code or implementation plans - refines rough ideas into fully-formed designs through collaborative questioning, alternative exploration, and incremental validation. Don't use during clear 'mechanical' processes

Marketing1,519 repo stars
#3205

Plan Task

Refine a draft task specification into a fully planned, implementation-ready task with acceptance criteria, architecture, per-step sub-task files and verifiable phases

Media1,519 repo stars
#3206

Actualize

Reconcile the project's FPF state with recent repository changes

Coding1,343 repo stars
#3207

Analyse

Auto-selects best Kaizen method (Gemba Walk, Value Stream, or Muda) for target

Coding1,343 repo stars
#3208

Analyse Problem

Comprehensive A3 one-page problem analysis with root cause and action plan

Coding1,343 repo stars
#3209

Analyze Issue

Analyze a GitHub issue and create a detailed technical specification

Coding1,343 repo stars
#3210

Apply Anthropic Skill Best Practices

Comprehensive guide for skill development based on Anthropic's official best practices - use for complex skills requiring detailed structure

Coding1,343 repo stars
#3211

Attach Review To Pr

Add line-specific review comments to pull requests using GitHub CLI API

Coding1,343 repo stars
#3212

Build Mcp

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

DevOps1,343 repo stars
#3213

Cause And Effect

Systematic Fishbone analysis exploring problem causes across six categories

Coding1,343 repo stars
#3214

Commit

Create well-formatted commits with conventional commit messages and emoji

Communication1,343 repo stars
#3215

Create Agent

Comprehensive guide for creating Claude Code agents with proper structure, triggering conditions, system prompts, and validation - combines official Anthropic best practices with proven patterns

Coding1,343 repo stars
#3216

Create Command

Interactive assistant for creating new Claude commands with proper structure, patterns, and MCP tool integration

Coding1,343 repo stars
#3217

Create Hook

Create and configure git hooks with intelligent project analysis, suggestions, and automated testing

Coding1,343 repo stars
#3218

Create Pr

Create pull requests using GitHub CLI with proper templates and formatting

Coding1,343 repo stars
#3219

Create Rule

Use when found gap or repetative issue, that produced by you or implemenataion agent. Esentially use it each time when you say "You absolutly right, I should have done it differently." -> need create rule for this issue so it not appears again.

Coding1,343 repo stars
#3220

Create Skill

Guide for creating effective skills. This command should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations. Use when creating new skills, editing existing skills, or verifying skills work before deployment - applies TDD to process documentation by testing with subagents before writing, iterating until bulletproof against rationalization

Media1,343 repo stars
#3221

Create Workflow Command

Create a workflow command that orchestrates multi-step execution through sub-agents with file-based task prompts

Media1,343 repo stars
#3222

Critique

Comprehensive multi-perspective review using specialized judges with debate and consensus building

Coding1,343 repo stars
#3223

Decay

Manage evidence freshness by identifying stale decisions and providing governance actions

Coding1,343 repo stars
#3224

Do And Judge

Execute a task with sub-agent implementation and LLM-as-a-judge verification with automatic retry loop

Coding1,343 repo stars
#3225

Do Competitively

Execute tasks through competitive multi-agent generation, meta-judge evaluation specification, multi-judge evaluation, and evidence-based synthesis

Coding1,343 repo stars
#3226

Git Notes

Use when adding metadata to commits without changing history, tracking review status, test results, code quality annotations, or supplementing commit messages post-hoc - provides git notes commands and patterns for attaching non-invasive metadata to Git objects.

Communication1,343 repo stars
#3227

Git Worktrees

Use when working on multiple branches simultaneously, context switching without stashing, reviewing PRs while developing, testing in isolation, or comparing implementations across branches - provides git worktree commands and workflow patterns for parallel development with multiple working directories.

Coding1,343 repo stars
#3228

Kaizen

Use when Code implementation and refactoring, architecturing or designing systems, process and workflow improvements, error handling and validation. Provide tehniquest to avoid over-engineering and apply iterative improvements.

Coding1,343 repo stars
#3229

Load Issues

Load all open issues from GitHub and save them as markdown files

Media1,343 repo stars
#3230

Load Pr Comments

Use to load open/unresolved PR review comments then aggregate them as tasks in .specs/comments/*.md for parallel agents to fix.

Coding1,343 repo stars
#3231

Memorize

Curates insights from reflections and critiques into CLAUDE.md using Agentic Context Engineering

Coding1,343 repo stars
#3232

Agent Evaluation

Evaluate and improve Claude Code commands, skills, and agents. Use when testing prompt effectiveness, validating context engineering choices, or measuring improvement quality.

Coding1,343 repo stars
#3233

Context Engineering

Understand the components, mechanics, and constraints of context in agent systems. Use when writing, editing, or optimizing commands, skills, or sub-agents prompts.

Marketing1,343 repo stars
#3234

Plan Do Check Act

Iterative PDCA cycle for systematic experimentation and continuous improvement

Coding1,343 repo stars
#3235

Prompt Engineering

Use this skill when you writing commands, hooks, skills for Agent, or prompts for sub agents or any other LLM interaction, including optimizing prompts, improving LLM outputs, or designing production prompt templates.

Marketing1,343 repo stars
#3236

Propose Hypotheses

Execute complete FPF cycle from hypothesis generation to decision

Coding1,343 repo stars
#3237

Query

Search the FPF knowledge base and display hypothesis details with assurance information

Research1,343 repo stars
#3238

Reflect

Reflect on previus response and output, based on Self-refinement framework for iterative improvement with complexity triage and verification

Coding1,343 repo stars
#3239

Reset

Reset the FPF reasoning cycle to start fresh

Coding1,343 repo stars
#3240

Resolve Fixed Pr Comments

Verify what PR review comments have been addressed (committed/pushed OR uncommitted local changes) and resolve the threads that are genuinely fixed or no longer relevant.

Coding1,343 repo stars
#3241

Review Local Changes

Review your local uncommitted working-tree changes (git diff plus untracked files) and return actionable improvement suggestions. Use before committing, when nothing has been pushed yet.

Media1,343 repo stars
#3242

Review Pr

Review an existing GitHub pull request and post inline review comments on its diff. Use when the changes are on an opened PR rather than your local working tree.

Coding1,343 repo stars
#3243

Root Cause Tracing

Use when errors occur deep in execution and you need to trace back to find the original trigger - systematically traces bugs backward through call stack, adding instrumentation when needed, to identify source of invalid data or incorrect behavior

Communication1,343 repo stars
#3244

Setup Arxiv Mcp

Guide for setup arXiv paper search MCP server using Docker MCP

DevOps1,343 repo stars
#3245

Setup Codemap Cli

Guide for setup Codemap CLI for intelligent codebase visualization and navigation

Coding1,343 repo stars
#3246

Setup Context7 Mcp

Guide for setup Context7 MCP server to load documentation for specific technologies.

Media1,343 repo stars
#3247

Setup Serena Mcp

Guide for setup Serena MCP server for semantic code retrieval and editing capabilities

DevOps1,343 repo stars
#3248

Status

Display the current state of the FPF knowledge base

Research1,343 repo stars
#3249

Test Prompt

Use when creating or editing any prompt (commands, hooks, skills, subagent instructions) to verify it produces desired behavior - applies RED-GREEN-REFACTOR cycle to prompt engineering using subagents for isolated testing

Coding1,343 repo stars
#3250

Test Skill

Use when creating or editing skills, before deployment, to verify they work under pressure and resist rationalization - applies RED-GREEN-REFACTOR cycle to process documentation by running baseline without skill, writing to address failures, iterating to close loopholes

Media1,343 repo stars
#3251

Thought Based Reasoning

Use when tackling complex reasoning tasks requiring step-by-step logic, multi-step arithmetic, commonsense reasoning, symbolic manipulation, or problems where simple prompting fails - provides comprehensive guide to Chain-of-Thought and related prompting techniques (Zero-shot CoT, Self-Consistency, Tree of Thoughts, Least-to-Most, ReAct, PAL, Reflexion) with templates, decision matrices, and research-backed patterns

Research1,343 repo stars
#3252

Traiage Review

This skill should be used when need prioritize what changed code in repository human must review.

Coding1,343 repo stars
#3253

Update Docs

Update and maintain project documentation for local code changes using multi-agent workflow with tech-writer agents. Covers docs/, READMEs, JSDoc, and API documentation.

Media1,343 repo stars
#3254

Why

Iterative Five Whys root cause analysis drilling from symptoms to fundamentals

Coding1,343 repo stars
#3255

Write Concisely

Apply writing rules to any documentation that humans will read. Makes your writing clearer, stronger, and more professional.

Media1,343 repo stars
#3256

App Store Preflight Skills

Scan an iOS/macOS Xcode project for common App Store rejection patterns before submission. Use when preparing an app for App Store review, after receiving a rejection from Apple, or when auditing metadata, subscriptions, privacy manifests, entitlements, or design compliance. Integrates with the asc CLI for metadata inspection.

DevOps1,323 repo stars
#3257

Ios Simulator Skill

29 production-ready scripts for iOS app testing, building, and automation. Provides semantic UI navigation, build automation, accessibility testing, and simulator lifecycle management. Optimized for AI agents with minimal token output.

Communication1,222 repo stars
#3258

Ad Angle Miner

Mine the highest-converting ad angles from customer reviews, Reddit complaints, support tickets, and competitor ads. Extracts actual pain language, competitor weaknesses, and outcome phrases that real buyers use. Outputs a ranked angle bank with proof quotes and recommended ad formats per angle.

Marketing1,171 repo stars
#3259

Ad Campaign Analyzer

Analyze ad campaign performance data (Google, Meta, LinkedIn) to identify what's working, what's wasting budget, and specific cut/scale/test recommendations. Runs statistical analysis, funnel diagnostics, and multi-channel budget reallocation with specific dollar-amount shift recommendations and scenario modeling.

Marketing1,171 repo stars
#3260

Ad Lead Quality Analyzer

For paid lead-gen and participant-recruitment ads, replaces vanity CPA with true CAC per qualified lead by joining ad-platform data with downstream funnel events, surfaces tracking gaps, and classifies every creative into Scale / Keep / Investigate / Cut.

Marketing1,171 repo stars
#3261

Ad To Landing Page Auditor

Analyze the message match between your ads and landing pages. Checks if the promise in the ad copy carries through to the landing page headline, body, and CTA. Flags disconnects that kill conversion rates. Works with Google, Meta, and LinkedIn ads.

Communication1,171 repo stars
#3262

Create Image Fal

Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent. image_urls must be public URLs (orchestrator hosts local product refs via MCP upload->presign). The recipe names the model + prompt. Use for keyframes, flat-cover transforms, product hero edits. (For the OpenAI gpt-image family specifically, create-image-gpt-image-fal also exists.)

Communication1,171 repo stars
#3263

Create Image Gpt Image Fal

Generate a single photoreal or designed image with OpenAI gpt-image via fal.ai. Supports gpt-image-1 (default, fixed sizes — the FAL fallback for Higgsfield's `gpt_image_2`) and gpt-image-2 (`openai/gpt-image-2`, custom output sizes up to 3840px). Routes to text-to-image or the edit variant depending on whether a reference image is provided. Use for photoreal character anchors, scene keyframes, and designed sheets (e.g. storyboards) where precise layout and legible text matter.

Media1,171 repo stars
#3264

Create Music Elevenlabs

Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Trims any sparse intro, loudnorm, fades the tail. Prompt + length from the template recipe. Use for the music layer of any video-ad format.

Media1,171 repo stars
#3265

Create Video Fal

Image-to-video (or text-to-video) via any FAL video model (Kling, Seedance, Veo), ROUTED THROUGH THE GooseWorks fal-proxy so the call bills the Ads agent. The template recipe names the model + params; image_url inputs must be public URLs (the orchestrator hosts local frames via MCP get_upload_url -> get_download_url). Returns the result video URL and downloads it. Use for the generative base clip of any video-ad format.

Communication1,171 repo stars
#3266

Create Vo Elevenlabs

Generate a voiceover (VO) clip via ElevenLabs text-to-speech, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Voice id + script text come from the template recipe. Use for the spoken narration of VO-driven video-ad formats (cgi-app-sizzle, flat-vector-explainer, hypermotion). Never call ElevenLabs directly — the proxy attribution is required.

Communication1,171 repo stars
#3267

Google Ad Scraper

Scrape competitor ads from Google Ads by domain. Returns ad creatives, formats, and campaign details. Use for competitive ad research and messaging analysis.

Marketing1,171 repo stars
#3268

Media Proxy

Shared helper that routes ALL paid media generation (FAL image/video, ElevenLabs music) through the GooseWorks proxies so every call bills the Ads agent — never a provider SDK's default host. Host-swaps the FAL queue URLs, loads the agent token from ~/.gooseworks/credentials.json, and returns the result CDN URL. Every video-ad media capability imports this; templates never call a provider directly.

Communication1,171 repo stars
#3269

Meta Ad Scraper

Scrape competitor ads from Meta's Ad Library (Facebook, Instagram, Messenger, Threads, WhatsApp). Search by company name, Facebook Page URL, or keyword. Returns ad creatives, spend estimates, reach, impressions, and campaign details. Use for competitive ad research, messaging analysis, and creative inspiration.

Communication1,171 repo stars
#3270

Newsletter Sponsorship Finder

Find newsletters relevant to a target audience/industry for sponsorship opportunities. Discovers newsletters through web search, newsletter directories, and industry research. Returns newsletter name, author, estimated audience, topic focus, sponsorship rates (if available), and contact info.

Communication1,171 repo stars
#3271

Render 3d Character Explainer

Assemble a glossy 3D-character animated-explainer video ad (~77s, 9:16) built on an "N types of X" listicle spine — a recurring human protagonist plus a locked cast of N persona characters, one per list item. Given the per-scene i2v clips + a per-scene target-duration table + a narration track, it trims each clip to its scene window, re-encodes every segment to identical 1080x1920/30fps/libx264/yuv420p (decrease+pad, never crop) so the concat demuxer never drops frames, concats, and muxes audio — in RESTYLE mode the source ad's VO+music mix is reused verbatim, in ORIGINAL mode fresh per-scene VO (loudnorm I=-14) is mixed under an optional music bed (loudnorm I=-26). A static-still fallback loops a scene's keyframe when its clip is missing/failed, so the master always assembles; libass captions are burned last. FREE deterministic assembly (Python + ffmpeg, no bash, no paid calls); the recipe supplies the clips, keyframes, VO or source audio, and caption table and gates the paid cast-anchor/keyframe/Kling-i2v/VO/music calls to their own capabilities. Use for the 3d-character-explainer listicle format.

Communication1,171 repo stars
#3272

Render 3d Product Showcase

Assemble a premium 3D product-showcase ad from a config — four beat clips (an orbiting hero rotation, a macro push-in, a physics reveal, a typographic close) normalized to the brand-color canvas, hard-concatenated in order, closed on a deterministic Playwright brand end card, and mixed under one instrumental bed at loudnorm I=-16 (music-only, no VO). Ships the runnable build_endcard.py + build_masters.py; the rotation/macro clips are create-video-fal i2v seeded on a create-image-fal styled hero, the reveal is Veo3 i2v, and the bed is create-music-elevenlabs. Use for the 3d-product-showcase format.

Media1,171 repo stars
#3273

Render Absurdist Explainer

Assemble an absurdist animated-explainer video ad (~38s, 9:16) from per-scene i2v clips + their measured VO windows — retime each clip to its VO, re-encode every segment to identical 30fps/libx264/yuv420p so the concat demuxer never drops frames, concat, build a REAL-product PIL end card (never AI) with a slow Ken-Burns, mix VO (loudnorm I=-14) under music (loudnorm I=-26, volume 0.62, amix normalize=0), and burn libass captions last. FREE deterministic assembly (bash-free, Python + ffmpeg + PIL); the recipe supplies the clips, VO, music, product photo, palette, and caption table and gates the paid keyframe/clip/VO/music calls to their own capabilities. Use for the absurdist-explainer format.

Communication1,171 repo stars
#3274

Render Airdrop Carousel

Assemble a viral iOS "AirDrop" notification-carousel video ad (≈6–8s, 9:16) from a brand line plus 6–16 real product photos — a native AirDrop share-sheet card ("Brand would like to share a ___ · Decline / Accept") springs up and its preview window CYCLES through the products, landing on a range/lineup payoff with an Accept tap; a chime + soft per-swap ticks track the swaps. DETERMINISTIC assembly — an HTML card (real DOM text) rendered to PNG via headless Chrome, chroma-keyed, its magenta window refilled per-product in PIL, then animated + audio-synthed with FFmpeg. FREE (no paid model calls); the recipe supplies the brand line, product images, and payoff and gates the only optional paid step (a hero shot when the brand has NO usable photo → create-image-fal). Use for the airdrop-notification-carousel format.

Communication1,171 repo stars
#3275

Render Brand Identity Reveal

Render a 'brand identity reveal' video from a config — a single poster frame in a real, softly-lit space (real wall, soft-focus plant in the corner, dappled leaf shadow, illuminated poster) whose artwork HARD-CUTS through ~10 on-brand poster mockups (hero product, IG post, hanging banners, sticker sheet, logo lockup, poster, two lifestyle stills, packaging, big icon) then holds on a brand end card. The environment plate is one create-image-fal generation; the mockups are real-DOM HTML frame-stepped via Playwright, perspective-composited into the detected frame quad with the plate's real leaf-shadow multiplied back onto each poster (reads as behind glass), sequenced by FFmpeg. Deterministic assembly, FREE (the plate comes from create-image-fal, the bed from create-music-elevenlabs), music bed only and approved brand copy only. Use for the brand-identity-reveal format.

Media1,171 repo stars
#3276

Render Cartoon Music Video

Assemble a cartoon / animated / hand-crafted music-video ad from a config — a sung song carries the whole narrative while N per-bar i2v clips (one recurring animated character, one look pack) are each cut to their BAR window from librosa beat-tracking and hard-concatenated on the bar, VEED-whisper white bold-sans captions in the BOTTOM third (Alignment 2, above the logo bug, no pill) burned from the song's word timings re-spelled against the locked lyrics, a persistent brand logo bug held over the body (suppressed on the end card), and closed on a solid-brand-color PIL end card with the song still playing under it — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-bar + hard concat + logo bug + captions + end card + song mux); the song, character, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cartoon-music-video format.

Media1,171 repo stars
#3277

Render Cgi Sizzle

Assemble a 3D-CGI app sizzle — nano-banana CGI plates (blank-glow floating phone + smoky-black studio + amaranth rim-light + placeholder burst shapes) plus PIL compositing of the REAL App Store screenshots onto the bezel + burst-out overlays, driven by Kling 3.0 i2v steady-float per beat with a per-beat Ken-Burns FFmpeg push-in fallback when Kling garbles the UI, then VO/music mix (sidechain duck, loudnorm) + 1.15x speed + anti-AI grain finalize. The on-screen UI, instructor faces, and wordmark are ALWAYS real assets composited via PIL — never AI-rendered. The paid steps (plates, i2v clips, VO, music) are separate capabilities; this ships the config + PIPELINE + FREE assembly and the recipe orchestrates the spend. Use for the cgi-app-sizzle video format.

Communication1,171 repo stars
#3278

Render Chatgpt Chat

Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard slides down + header cluster swaps in one beat → one gray loading dot → the assistant answer streams in word-by-word) crossfaded into a designed end card, with subliminal ChatGPT SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + timeline + end-card config and gates the paid music call to its own capability. The ChatGPT sibling of render-imessage-chat. Use for the chatgpt-chat format.

Communication1,171 repo stars
#3279

Render Cinematic Music Video

Assemble a cinematic live-action-style music-video ad from a config — an original sung anthem carries the whole narrative while N 35mm-film-look i2v clips are each cut to their lyric window and hard-concatenated on the beat as a 3-act arc, the anthem muxed at loudnorm I=-14, cinematic lower-third serif captions built from the song's OWN word timings (never Whisper) with the hook line landing on the chorus drop, and closed on a brand end card composited from the real asset — never AI-rendered text. This is the FREE deterministic assembly stage (cut-to-window + hard concat + anthem mux + captions + end card); the anthem, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the cinematic-music-video format.

Media1,171 repo stars
#3280

Render Cosmic Mythology Voiceover

Assemble a cosmic-mythology-voiceover reel from a config — a warm spoken voiceover carries the whole narrative while N curated cosmic stills are weighted beat-synced across the delivered VO duration (cut_dur = VO_dur times weight over the weight sum, so emotional beats hold longer), Ken-Burns-zoomed per still (scale 2x, center crop, zoompan, fade-in first and fade-out last), ffmpeg-concatenated, the VO composited under the picture (libx264 crf18 plus aac), the ONE on-screen hook line faded on over the open with a drawtext alpha window, and Whisper/VEED captions burned along the bottom — never in-world text on a still. This is the FREE deterministic assembly stage (weighted sequence plus Ken-Burns plus concat plus VO composite plus hook overlay plus caption burn); the VO and the stills come from create-vo-elevenlabs and create-image-fal. Use for the cosmic-mythology-voiceover format.

Media1,171 repo stars
#3281

Render Creator Pip Listicle

Assemble a creator picture-in-picture product-listicle ad from a config — the creator stays FULL-FRAME the whole beat (voice plus lips generated together per beat, no separate VO, no cut to a full-frame product shot), and on each product beat three persistent overlays ride on top for the WHOLE beat — a title pill top-center, the DEMO in a rounded PiP window top-right (the brand's real UGC clip MUTED, or for a no-UGC brand the product's own autocropped UI still / screen-recording sized to fill the window), and a bottom product card (rounded thumbnail plus 'N · CATEGORY' small-caps plus product NAME in a serif face). Hook plus CTA beats are the creator full-frame with the title pill only. Assembly builds ONE full-1080x1920 transparent overlay PNG per beat, overlays it on the creator clip (cover-scaled to 1080x1920) for the whole beat keeping the native audio, concats all beats, then burns captions LAST as timed PIL PNG overlays (this ffmpeg has no libass) timed deterministically from the known per-beat script. This is the FREE deterministic assembly stage (overlay-PNG build plus cover-scale composite plus concat plus PIL-PNG caption burn); the creator anchor and the N native talking clips come from create-image-fal (Seedream v5 Pro) and create-video-fal (Seedance 2.0). Use for the creator-pip-listicle format.

Communication1,171 repo stars
#3282

Render Editorial Motion Podcast

Assemble an editorial-motion podcast-clip ad from a config — a real clipped podcast MP3 carries the narrative while N flat 2-tone editorial-illustration keyframes are animated NOT by generative i2v but by DETERMINISTIC ffmpeg ken-burns (zoompan) + hard cuts (no crossfades, which expose geometric drift), each beat snapped to its spoken line, the real audio muxed, Whisper-driven captions burned only mid-sentence, and closed on a PIL brand end card — never AI-rendered text. This is the FREE deterministic assembly stage (ffmpeg ken-burns + hard concat + audio mux + captions + end card); the real audio is clipped from source and the keyframes come from create-image-fal. Use for the editorial-motion-podcast format.

Media1,171 repo stars
#3283

Render Flat Vector Explainer

Assemble the FREE steps of the flat-vector-explainer video format — a flat-illustration creator-character walks a countable N-step product routine, one step per beat, and Remotion composites every chip/numeral/tagline/slate/CTA as an animated DOM overlay ON TOP of the Kling i2v character clips (text is NEVER baked into a keyframe — i2v warps type), the closing 'N products' grid is a PIL composite of the REAL product photos (not AI), full-sentence VO drives word-by-word burned captions over a VO-forward music bed, and the ~50s animated silent master is re-cut to a 30s deliverable FROM the animated master (never a static intermediate). Documentation-grade — ships config.example.json + PIPELINE.md + a README of the free assembly; the paid gen steps (keyframes, Kling i2v, VO, music) are separate capabilities the recipe orchestrates. Use for the flat-vector-explainer format.

Media1,171 repo stars
#3284

Render Food Product Sizzle

Assemble a wordless macro-tabletop food-product sizzle ad from a config — normalize fps and SAR across ~4 photorealistic macro clips (hands tearing, flat lay, bite, box hero), concat them, apply a global anti-AI grain pass (eq plus hqdn3d plus noise), composite the audio (a non-diegetic acoustic music bed plus a couple of short diegetic SFX like a snap and a tear placed at measured cue points, loudnorm), composite a STATIC end card entirely in PIL (real logo PNG plus real product PNG plus a serif heritage headline plus a CTA — never AI-rendered text), and burn optional serif stat-callout pills at beats. This is the FREE deterministic assembly stage (normalized concat plus grain plus music and SFX mix plus PIL end card plus callouts); the macro keyframes, i2v clips, and music bed come from create-image-fal, create-video-fal, and create-music-elevenlabs. Use for the food-product-sizzle format.

Communication1,171 repo stars
#3285

Render Glassy Matte Grwm

Assemble a multi-scene GRWM beauty-demo ad from a config — a locked-identity creator applies ~5 products step by step while a SEPARATE ElevenLabs voiceover narrates and every scene cut is snapped to the VO's product-name word-starts (Whisper word-level timestamps), then ~5 Playwright product overlay cards (real PDP-verified taglines) are composited onto the master each on its product-NAME word-start, the SEPARATE VO is mixed on top of a ducked music bed at loudnorm I=-14, clean-white 3-words/cue captions are burned, and the video closes on a flat-lay end card. This is the FREE deterministic assembly stage (re-cut to the VO word-starts, hard-concat, Playwright card render + card composite, VO plus music mix, caption burn, flat-lay end card); the VO, scene clips, product cutouts, and music come from create-music-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the glassy-matte-grwm format.

Media1,171 repo stars
#3286

Render Hypermotion

Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography stay pixel-crisp. The paid steps (the ONE Seedance i2v, the music) are separate capabilities; the recipe orchestrates them. Use for the product-hypermotion format.

Communication1,171 repo stars
#3287

Render Ig Live Gallery

Render an 'Instagram-Live social-proof gallery' video from a config — ~5 real brand product stills each framed as an Instagram-LIVE card (IG gradient-ring avatar, username, verified check, red LIVE badge, viewer count, close X, a short claim-free live-comment feed, an empty 'Add a comment…' bar, and reaction hearts floating up the right edge), with a brand-approved benefit sentence building one phrase per slide and a clean logo endcard, rendered deterministically with PIL frames plus FFmpeg — FREE (the music bed comes from create-music-elevenlabs), products and wordmark stay crisp. Use for the ig-live-gallery format.

Communication1,171 repo stars
#3288

Render Imessage Cascade

Assemble an iMessage notification-cascade video ad (≈14s, 9:16) from a phone-on-desk plate + 3–5 messages — authentic Apple Messages banners composited in PIL (SF Pro text, green Messages icon, warm translucent-greige fill, soft shadow) spring in one-by-one at the BOTTOM and push the stack UP, a right-aligned Show-less/X pill rides above, the X clears the stack, then a serif end card resolves. FREE assembly (PIL + ffmpeg); the recipe supplies the per-brand plate, notifications, and end-card config and gates the paid plate-clean/music calls to their own capabilities. Use for the imessage-notification-cascade format.

Communication1,171 repo stars
#3289

Render Imessage Chat

Assemble an iMessage chat-reveal video ad from a thread JSON — one continuous Playwright recording of the conversation animating in (typing dots, composer typing, bubble pops, auto-scroll) crossfaded into a designed end card, with iMessage send/receive SFX and an optional ducked music bed. FREE assembly (Playwright + ffmpeg); the recipe supplies the per-brand thread + product + end-card config and gates the paid product-image/music calls to their own capabilities. Use for the imessage-chat format.

Communication1,171 repo stars
#3290

Render Model Comparison Grid

Render a 'model comparison grid' video from a config — a fal-style "same prompt, N contenders" showcase — a dark real-DOM stage where per beat a monospace prompt fades in centered, docks to a small top strip, then a labeled 2-4 panel grid (static images OR muted video clips, mixable per cell) staggers in and holds for comparison, plus a minimal end card — frame-stepped via Playwright (video cells are frame-seeked deterministically) and encoded with FFmpeg. Deterministic assembly, FREE (cell media comes from create-image-fal / create-video-fal, music from create-music-elevenlabs), text stays pixel-crisp. Use for the model-comparison-grid format.

Communication1,171 repo stars
#3291

Render Mosaic Grid Reveal

Render a 'mosaic-grid-reveal' video from a config — a real-DOM FULL-BLEED N×N mosaic of real product tiles that pops in one tile at a time (scatter order, ease-out-back overshoot), the grid clears, then the brand wordmark builds line-by-line followed by a sub-label, tagline, and CTA; frame-stepped via Playwright and encoded with FFmpeg — deterministic assembly, FREE (the music bed comes from create-music-elevenlabs), so the wordmark, tile captions, and CTA stay pixel-crisp. Use for the mosaic-grid-reveal format.

Media1,171 repo stars
#3292

Render Multiworld

Assemble a silent, music-led 3-world product-tour ad — trim and hard-cut-concat the per-world WIDE-arrival + top-down-macro clips, composite the HTML/Playwright brand end card ("FIND YOUR DAILY." + handwritten scent labels + arrows) over an AI flat-lay background, and mux one music bed into a 720x1280 web master. FREE, deterministic assembly (Playwright + PIL/HTML + FFmpeg); the recipe supplies the config and gates the paid clip/background/music calls. Use for the multiworld-product-tour format.

Communication1,171 repo stars
#3293

Render Myth Vs Fact

Assemble a myth-vs-fact kinetic-typography explainer video ad (≈29.5s, 9:16) from N myth/fact pairs + hook / turn / punch copy + palette + a brand end-card PNG + a VO track — a hook, 3 red-strike MYTH cards that flip to teal-check FACT cards (per-line strikethrough that crosses EVERY wrapped line), a "what actually works" turn, an optional proof reveal, a punch line, and a static end card. DETERMINISTIC assembly with ZERO AI-gen visuals — HTML hyperframes rendered frame-exact via Playwright (`window.renderAt(t)`, animation a pure function of beat-local time), Whisper beat-snap to VO word onsets, concat at a uniform fps, karaoke `.ass` captions burned last (suppressed on the proof + end-card beats), and a VO + optional music mix (music −20 dB, `amix normalize=0`, tail fade). FREE (Python + Playwright + ffmpeg); the recipe supplies the copy / palette / end-card / VO and gates the paid VO / music / Whisper calls to their own capabilities. Use for the myth-vs-fact format.

Communication1,171 repo stars
#3294

Render Narrated Ugc Wardrobe Stitch

Assemble a narrated-UGC "stitch reply" ad from a config — a single spoken VO carries a verbatim testimonial while ~30 per-cut i2v clips (one creator across ~5 wardrobes in ~3 worlds, plus product B-roll) are each trimmed to their EDL window built from the VO's Whisper word boundaries and hard-concatenated via filter_complex concat (never the demuxer, which drops audio on a duration mismatch), the VO mixed over an optional sidechain-ducked instrumental bed (−20dB, 20 to 1) so the VO stays on top, karaoke-pop captions burned on every word throughout (VEED Whisper preset, re-spelled against the locked script), a landing-page scroll rendered as FFmpeg zoompan over a Playwright PNG (not i2v), and closed on the brand's real end-card PNG — never AI-rendered text. This is the FREE deterministic assembly stage (trim-to-EDL + filter_complex concat + VO and music mix + karaoke captions + landing-page zoompan + end-card append); the VO, creator, start-frames, and clips come from create-vo-elevenlabs / create-image-gpt-image-fal / create-image-fal / create-video-fal. Use for the narrated-ugc-wardrobe-stitch format.

Media1,171 repo stars
#3295

Render Offer Ad

Render a punchy ~12s vertical (9:16) music-only direct-response OFFER ad as a 4-beat kinetic-typography film — HEADLINE slam → real PRODUCT drop → CLAIM/proof → CTA pill — from one config of copy slots, a real product photo, a brand palette, fonts, bpm, and beat split. DETERMINISTIC + FREE (a bundled Remotion project; springs + interpolate, no AI-gen for visuals). Backgrounds are engine gradient divs off the palette, props are inline SVG, the ONLY composited bitmap is the REAL product photo (objectFit:contain, never stretched), and ALL headline/claim/CTA/URL/wordmark text is typeset in the engine — never AI-rendered (the format's credibility guard). A driver binds the config to Remotion input props, renders the 9:16 master, and derives a 1:1 center-crop with ffmpeg. Two gating checks run before render (claim verbs must match the product's physical format; the claim beat needs an edge-entry mechanism prop). Use for the motion-graphics-offer-ad format.

Marketing1,171 repo stars
#3296

Render Photo Grid Card

Render a 'photo-grid promo card' video from a config — a real-DOM card with a FIXED header/footer and a CONTINUOUSLY SCROLLING 2-row grid of MIXED tiles (video clips, product/lifestyle stills, big-serif %-OFF, dark promo-code or CTA) + feature chips, frame-stepped via Playwright with real-time <video> playback and encoded with FFmpeg — deterministic assembly, FREE (the clips + music come from create-video-fal + create-music-elevenlabs), text stays pixel-crisp. Use for the photo-grid-promo-card format.

Media1,171 repo stars
#3297

Render Podcast Skit

Assemble a two-host fake-podcast skit ad from a config — per-line lipsync clips hard-concatenated in script order, scaled/padded to 1080×1920, WHITE bottom-center captions (up to 5 words per cue, broken on sentence punctuation, word-wrapped to stay in-frame, held at least 0.9s) built from each line's OWN ElevenLabs char-level timestamps (offset by cumulative clip start, never Whisper), and closed on a Playwright/PIL brand end card composited from the real wordmark — never AI-rendered text. This is the FREE deterministic assembly stage (concat + white captions + end card + crf28 encode); the per-line VOs, photoreal gpt-image-2 base stills, expression variants, and lipsync clips come from create-vo-elevenlabs / create-image-gpt-image-fal / create-video-fal. Use for the podcast-skit format.

Media1,171 repo stars
#3298

Render Proof Points Overlay

Build the deterministic PIL pill overlays for a 'perfect-score + proof-points' UGC video ad (white 10/10 score header with a medal + orange sub with a finger-down + 3-4 green-check proof pills) and composite them onto a base clip in a diagonal L->R->L->R cascade, then mux the music bed into master-final.mp4. Config-driven (config.json), 1080x1920 9:16, FREE and deterministic (no paid calls, text stays pixel-crisp). Use for the overlay-proof-points format; the base clip + music come from separate paid capabilities.

Communication1,171 repo stars
#3299

Render Search Grid

Render a 'search-grid' (Pinterest search-moodboard) video from a config — a real-DOM page with four continuous beats (masonry search grid + typing hook with counter-drift columns → 3 cards slide in from the right and stack → the top card box-grows to fullscreen then swipe-left ×2 through captioned feature shots → warm end card), frame-stepped via Chromium and encoded with FFmpeg — deterministic assembly, FREE (real brand photos + logo; the optional music bed comes from create-music-elevenlabs), so type/logo/photos stay pixel-crisp. Use for the search-grid format.

Media1,171 repo stars
#3300

Render Song Mv

Assemble a song-driven music-video ad from a config — a generated sung track carries the whole narration across N tableaux (one keyframe -> one i2v clip per lyric beat) with NO separate voiceover, captions synced to the song's OWN word timings (script-window, never Whisper) and the hook word landing on the chorus drop, closed on a PIL brand end card. This is the FREE deterministic assembly stage (clip cut-to-timeline + captions + end card + FFmpeg composite); the song, keyframes, and clips come from create-music-elevenlabs / create-image-fal / create-video-fal. Use for the song-driven-music-video format.

Media1,171 repo stars

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